Tymna The Weaver and Thrasios, Triton Hero combine to form a powerful commander team that leads this hatebear deck. This partner combination gives us access to all of the non-red cards in the format – perfect for hatebears.
What is a Hatebear?
In magic a hatebear is generally considered a small creature (think 2/2 – they draw their name from cards such as Grizzly Bears) that has a ability attached to it that punishes a certain type of strategy. So if you were playing against a storm deck Thalia, Guardian of Thraben, would be a good hatebear. Cards such as Scavenging Ooze is a hatebear for graveyard decks. Aven Mindcensor can be flashed in to disrupt search effects. Gaddock Teeg is probably the most famous hatebear in EDH.
How This Deck Wins
This deck generally wins by playing fast mana creatures (or mana rocks like Chrome Mox) into an early Tymna the Weaver. Then you attack multiple players, deal small amounts of damage, and draw up to three cards (assuming you are playing with three other players). The deck has enough hatebears that you should be able to disrupt the fast decks of the format by either destroying their mana rocks or blocking their ability to cast spells efficiently or at all. Because this deck can often draw more cards you can afford to trade resources aggressively. Thrasios serves to both fill our curve when needed and is a mana sink in the late game – this deck is good enough at disrupting decks that games can go long and Thrasios’ ability will be helpful.
The deck does have closers. Classic white finishers like Armageddon and Ravages of War can often illicit concessions because we’ll have mana dorks or mana rocks in play and our deck is generally much more mana efficient then other decks. Hokori, Dust Drinker causes similar problems for opponents.
The various swords of X/Y (such as Sword of fire and ice) also serve as good finishers – when games are long and grindy getting a trigger each turn off of a sword is often enough to win a game.
Captain Sisay serves as a win condition – being able to search up a legendary permanent (not just creature) each turn will win you a war of attrition. Eldrazi Displacer also wins you wars of attrition as well as being able to blink/tap opponents combo creatures.
Where this deck struggles
This deck can struggle against overtly fair decks or decks that want games to take a long time. Because a lot of our deck is built around early game disruption we lack the tools to close games quickly (barring Armageddon and Ravages of War ). Because we can’t end games quickly these fair decks have a lot of time to find the answers they need to our boardstates – generally Wrath of god effects – and reclaim board control. We run Selfless Spirit, but also have access to Burrenton Forge-Tender and Dauntless Escort if we need them against fair decks.